Cookie Notice

This website uses cookies to ensure the best experience. By continuing to use this website, you agree to their use. Learn more about privacy policy.

Picture from the game, Outkast

Our second year, level 3 Games, Animation and VFX skills students had the unique opportunity to have their final year games projects reviewed by some of the gaming industry’s top professionals.

The students took to Microsoft Teams, where they were joined by a world-renowned industry review panel, which included Byron Atkinson-Jones (PlayStation), Tiffiny Wild (Ubisoft Leamington), John Dennis (Activision/Freelancer), Riccardo Amico (Playtra Games) and Loryn Hunt (Norwich University of Arts).

As part of the review, the students were asked to pitch their ideas against an industry brief, initially set by Xiotex Studios, and provide current footage of their games in the prototype stages.

The professionals then provided their exclusive analysis, feedback and advice to our student development teams, in order to help them grow and improve their ideas and projects.

The panel members highly commended the students on their impressive creative ideas and technical skills, and are keen to see their completed games towards the end of June.

The session was a great opportunity for the students to gain exclusive insight from industry practitioners, such as exploring how best to finish their projects and tips for coping with remote working due to the COVID-19 lockdown.

The two student teams pitching their ideas against the industry brief were:

Team Thief

  • Nathan – Concept Artist / Producer
  • Richard – 3D Artist / Animator
  • Michael – Programmer / Level Designer
  • Olivia - Environmental Artist

Team Outkast

  • Regan – Producer / 3D / Animation
  • Aleksy – Programmer / Level Designer
  • Emma – Concept Artist / Texture Artist