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A group of Games, Animation and VFX students have partnered up with Sony-owned game development studio Media Molecule, who have created multi-award-winning games including LittleBigPlanet and Tearaway.

The students were challenged to produce character designs using Media Molecules' Dreams games engine, which is available on PlayStation4.

Working with Matt Bergasse, Dreams Specialist at Media Molecule, the students learned the core skills and techniques needed to develop games in the engine, before being set a two-week task to create a character, location, or short game, with ongoing support from Matt throughout the production cycle.

Media Molecule generously donated a number of PlayStation consoles for the students to use for the challenge and throughout their studies.

Once the two weeks were up, students had the opportunity to present their work to Matt, along with Sarah Brin, Business Development Manager at Media Molecule, and Marcia Deakin, Co-founder of NextGen Skills Academy, to receive constructive feedback and technical suggestions.

Programme leader Rob Hinde said: "Working directly with specialists in such a creative platform has opened up new opportunities for the GAVFX students; the novelty of creating serious artwork on the PlayStation quickly showed the students how intuitive the software is to the user and allowed those participating to realise ideas that would have been difficult in other media.

"Meeting with Matt and Sarah, and hearing Matt's story of gaining a job through making games on Dreams has been inspirational to the students, who have continued to explore the possibilities in Dreams as part of the GAVFX qualification. - this was lots of fun to do!"

Take a look at the incredible work produced by student Tegan during the challenge. 

If you want to follow in their footsteps, applications are still open to join us this September! Visit the dedicated Games, Animation and VFX course page for more information and check out the amazing work from our students.